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 Just a small movie to let everyone know we are still busy 
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Posts: 1865
@Pickled Cow

The camera icon notifies the user that he is looking at an different angle. It is possible to create your own camera's and add them:

camera[0]
{
ref_type = MAIN_HIP;

pos = (-0.25,0.0,0.0);
rot = (0,-145,0);
}


@TheMohawkNinja

A few questions though as I look through the code:
1.Why do DISGUSTED and SCARED seem to share the same attributes? What differentiates them?

Is work in progress. They will be different.

2. Why does LIKE have two brackets with nothing in between them?
That is the default for this case statement. If no match is made for the parameter it gets in this clause.

3. What do the values for the argument in "mood_cry();" represent exactly if it isn't binary/boolean? (I assume it isn't, since one of the values is 3.0).

This is the code for the mood cry function. It is declared in another file.

<mood_cry>

loc.state.eye_cry = par;

// Make cry on next load
SetCharState(loc.state);

// Cry now
SetEyeCry(loc.state.eye_cry);

</mood_cry>



@Malachai

Because everything is done with physics it is more difficult to make the movements more human. But it is work in progress.


@TherionNLD

Not yet :D, did you receive it?


Tue Jul 29, 2014 10:29 am
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As malachai say the arms could have better physics, the facial movements / expressions too beside the tears and open mouth with spith are not really different between normal looking and after a deep throat.

The facial expressions when she is angry, used after deep throat, happy tired or anxiously you must see that in her face (movements of eyebrows, forehead, eyes)

The synchronisation of her voice
And mouth movements could get better

But it is great to look it goes forward

Btw the texture of bob the lucky guy :D could get better too


Tue Jul 29, 2014 2:00 pm
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Nice video, 3.0 is going to live up to expectations by the looks of things. 8-)


Tue Jul 29, 2014 6:41 pm
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xpadmin wrote:
Not yet :D, did you receive it?


Mine is shipped, just need to wait for Mr. UPS-man to show up at my door, so if you need someone to test XSP on DK2... just sayin' ;)


Tue Jul 29, 2014 7:25 pm
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I have my DK2.
Attachment:
dk2.jpg
dk2.jpg [ 389.14 KiB | Viewed 13771 times ]


Oh wait, you guys are talking about something else, aren't you?

Well anyway,
xpadmin wrote:
@Pickled Cow

The camera icon notifies the user that he is looking at an different angle. It is possible to create your own camera's and add them:

camera[0]
{
ref_type = MAIN_HIP;

pos = (-0.25,0.0,0.0);
rot = (0,-145,0);
}

How may different "ref_types" are there?

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Tue Jul 29, 2014 11:56 pm
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Woohoo! glad to see some new content.


Wed Jul 30, 2014 1:06 am
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Great to see so much progress. I am enormously impressed - the following is simply feedback FYI, not complaining in the slightest:

* It would be wonderful if Saiko would look up at the player while sucking as if trying to read his reaction, then back at the penis when trying to catch her breath as if anxious about it.
* It would also be great if she would look from the player's face to the penis and back again, depending on mood.
* Same goes for any implements that might be being used on her - glancing at nipple clamps then back at cock and then back at player's face for example.
* Hands behind her back, on her knees or on the dude's thighs would all be okay. Handjob too. Perhaps hand placement could vary with her mood too?
* The penis and her mouth seem dry. Mucus wires work great but they'd be much more pleasing if there was a sweat/saliva effect with them.
* It would be fantastic if her face could flush when she's not getting enough to breathe, and squint/gag when it gets severe.
* If she's in a bad mood she should close her mouth and shake her head

That's all that occurs for now but any more small movies you'd like to share will be greatly appreciated!


Wed Jul 30, 2014 12:10 pm
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friendly wrote:
* The penis and her mouth seem dry. Mucus wires work great but they'd be much more pleasing if there was a sweat/saliva effect with them.[\quote]

It does appear to get wetter in the blowjob simulation movie with Samantha, but that might have just been the camera angle.

friendly wrote:
* If she's in a bad mood she should close her mouth and shake her head.


This is in-fact in the blowjob simulation with Samantha if you look at the "girl dislikes you" video.


Wed Jul 30, 2014 2:03 pm
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@friendly

* It would be wonderful if Saiko would look up at the player while sucking as if trying to read his reaction, then back at the penis when trying to catch her breath as if anxious about it.

Those kind of things are easily added by some small extra scripting, like in this movie. You can use script like:

// Shake head
loc.state = SHAKE;
loc.dur = 1.2;
loc.speed = 2.5;
SetHeadState(loc);

// Close mouth
blowjob_set_mouth(CLOSE);

// Move back
SetFocusMode(REPEL);


for the nodding effect and scripting like:

// Focus head on penis and eyes on main
SetFocusObj("#main:PENIS_HEAD");


for looking up while giving blowjob.


* It would also be great if she would look from the player's face to the penis and back again, depending on mood.
* Same goes for any implements that might be being used on her - glancing at nipple clamps then back at cock and then back at player's face for example.

By using scripting like:

SetFocusType(STARE);
SetFocusObj(NONE);


The girl looks at you instead of the penis. With some timers this kind of behaviour can easily be added/changed.


* Hands behind her back, on her knees or on the dude's thighs would all be okay. Handjob too. Perhaps hand placement could vary with her mood too?

Partially possible now. Can be added by user if he implements hands behind back gesture (requires maya).


* The penis and her mouth seem dry. Mucus wires work great but they'd be much more pleasing if there was a sweat/saliva effect with them.

The penis gets wetter. The mouth also, but sometimes more difficult to see (depending on light angle).


* It would be fantastic if her face could flush when she's not getting enough to breathe, and squint/gag when it gets severe.

Gagging (eyes wide) is possible. Changing face color not yet.


* If she's in a bad mood she should close her mouth and shake her head

See this movie



@TheMohawkNinja

This is in-fact in the blowjob simulation with Samantha if you look at the "girl dislikes you" video.

You are correct, but in the engine all these things and more are now possible by scripting.


Wed Jul 30, 2014 8:08 pm
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wow !
nice preview . I really like it!
I also enjoy that you've shared some code and scripting.

It's like an API to build our own scenario etc !

It's very promising.

Thanks a lot for keeping us up to date !

Keep going :)


Wed Jul 30, 2014 8:20 pm
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