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What i would like to see ingame
https://xmoonproductions.org/viewtopic.php?f=22&t=3777
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Author:  machinefeera [ Fri Mar 27, 2015 7:37 pm ]
Post subject:  What i would like to see ingame

Hello again

I still havent had time to convert models from solidworks to maya. But i was playing in SW a bit and i made another thing/model i would like to have ingame.

Image

I guess you already know what it is. Well tricky part is that it is not auto powered but it has small handle to do "the sutff" manually, just to add some interaction.

Hope you like it and that someone will make this into game one day.

Regards.
Machinefeera

Author:  T0mcat [ Fri Mar 27, 2015 10:02 pm ]
Post subject:  Re: What i would like to see ingame

machinefeera wrote:
Hope you like it and that someone will make this into game one day.


Really looks great :!:

Am I to be considered a weird person, because my first thought was adding some bicycle-like pedals to it, so the girls could use it by themselves? :mrgreen:

Author:  tomahawk308 [ Sat Mar 28, 2015 11:40 am ]
Post subject:  Re: What i would like to see ingame

nice :D hope you improve it further :D

Author:  tomahawk308 [ Thu Nov 12, 2015 7:08 pm ]
Post subject:  Re: What i would like to see ingame

@machinefeera have you finished your new machine :D

Author:  machinefeera [ Thu Nov 12, 2015 7:12 pm ]
Post subject:  Re: What i would like to see ingame

Hi, it was just something that was not really ment to be implemented. But as of now i am thinking of learning how to make 3D models for games. I just have to decide what program to use.

Author:  tomahawk308 [ Thu Nov 12, 2015 8:21 pm ]
Post subject:  Re: What i would like to see ingame

@machinefeera well would be cool if you upload this 3d model so far

you can make the 3d models with blender and export it to. maya either way your 3d models will be used

3d max or maya is a oppurtinity

ps that 3d model looks cool would be cool if can make more 3d models in blender

Author:  riftporn [ Fri Nov 13, 2015 11:28 am ]
Post subject:  Re: What i would like to see ingame

Unfortunatly, you will have to export STL from solidworks to get it into Maya, which makes you lose all triangle normals and it's hard to bring them back.

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