View unanswered posts | View active topics It is currently Thu Mar 28, 2024 4:22 pm



Reply to topic  [ 29 posts ]  Go to page Previous  1, 2, 3
 think i just found your models out there..... 
Author Message
Rank 16
Rank 16
User avatar

Joined: Sat Aug 23, 2014 12:47 am
Posts: 345
activspam wrote:
Long time lurker here, I made an account to post only this one little sick joke.

Nikola's Sandra v2.0 model when? Look it up yourself.

That one little (HAH) joke aside, guy is really talented and/or dedicated - hats off to the level of detail he puts into his models. From the humongous resolution to - sic - anatomically correct bite. I'm in awe.

Back to lurking.


lol, well it is a $500 model, so if anyone is willing to spend that kind of money to buy it, rig it to work and add it to his own game. I guess. But i doubt anyone will. And yeah that dude is vary talented. The expressions are really what amazes me about his particular models. Its really hard to rig a face to not look like a creepy alien even if your model is perfect. Really impressive how precise he is. Must have spent alot of time to perfect those.


Wed Nov 12, 2014 5:20 am
Profile
Rank 17
Rank 17
User avatar

Joined: Wed Apr 17, 2013 10:59 am
Posts: 509
Location: Cursed Pickle Jar
Hey, you guys know what is missing from XSP?

Plugs

_________________
Please follow me on Tumblr and Twitter.
XStoryPlayer discussion over at DigitalEro forums.
How to make easy MOD installers.
HOW TO START MODDING


Wed Nov 12, 2014 6:18 am
Profile
Rank 16
Rank 16
User avatar

Joined: Sat Aug 23, 2014 12:47 am
Posts: 345
Pickled Cow wrote:
Hey, you guys know what is missing from XSP?

Plugs


Damnn thats one sexy cat5 cable :lol:


Wed Nov 12, 2014 6:47 am
Profile
Rank 2
Rank 2

Joined: Tue Feb 02, 2016 2:53 pm
Posts: 4
Purchasing is not a problem but I have no idea how to add them to the game and I'm not purchasing them when the developers of XStory aren't adding them.


Thu Feb 04, 2016 5:23 pm
Profile
Rank 16
Rank 16
User avatar

Joined: Wed Aug 07, 2013 4:51 pm
Posts: 314
Be aware that creating new characters for the game probably involves a lot more than just importing the model and rigging and running some script.
Keep in mind, clothes, hair, skin, physics, animations, responses, they all character specific atm.

Maybe there will be some major simplification to the way characters can be created in 4.0. I see people talk about character editors, a new engine and so on. I don't know if any of this has been confirmed by xpadmin, but if in fact there will be a "new way of handling things" in XSP 4.0 there is no point for them to add characters now.


Fri Feb 05, 2016 2:37 pm
Profile
Rank 17
Rank 17
User avatar

Joined: Fri Feb 27, 2015 2:06 pm
Posts: 682
Location: Australia
riftporn wrote:
Be aware that creating new characters for the game probably involves a lot more than just importing the model and rigging and running some script.

from what i remember not really

new clothes would need to be made
the hair is added in the body.ma
skin is just a lower res collier added over the top
physics is tied into the engine
animations are based on the skeletal rig used and the tutorial resource pack has one with all the animations
responses are just code

it looks really hard but its a lot simpler once you know how

_________________
To install a mod

ESKARN'S TUTORIALS

Eskarn's Dungeon Mod(BETA)

Eskarn's puzzle map (story)


Fri Feb 05, 2016 8:51 pm
Profile
Rank 16
Rank 16
User avatar

Joined: Wed Aug 07, 2013 4:51 pm
Posts: 314
I didn't say it's hard anywhere, did I? :)
I just think it's a lot of work and if XMP is working on a new/improved engine, then it might be a waste of time cause things might change.

Not sure the animations are the same for all the chars? I mean, there is a chance the same animations will work for slight changes in rigging, but if thats changed, animations like using the machine, stocks etc would need touching up at the very least or not?

With skin I meant the texture, with physics I meant the transforms for breasts, vagina etc. (I actually think there should be a transform for the vagina in the sources, but there isn't)
Also fluids. Blush textures. Code changes is work, too.
I mean, it's all possible per se, but a lot of work. It would be great if somebody did it though.


Fri Feb 05, 2016 11:00 pm
Profile
Rank 17
Rank 17
User avatar

Joined: Fri Feb 27, 2015 2:06 pm
Posts: 682
Location: Australia
Adding textures is apart of making the model altho with blushing/spanking im not to sure how its handled
all of the physics and transforms are done in the body.ma and the body.ini then the filemaker does the rest

The animations are currently character specific but that's because you have to add them into the characterShape.obj
but so long as the skeletal rig is the same its just movement and rotations

If someone does get this far im happy to help out

_________________
To install a mod

ESKARN'S TUTORIALS

Eskarn's Dungeon Mod(BETA)

Eskarn's puzzle map (story)


Fri Feb 05, 2016 11:14 pm
Profile
Rank 16
Rank 16
User avatar

Joined: Wed Aug 07, 2013 4:51 pm
Posts: 314
If it's any help and xpadmin has nothing against it I can offer this mesh of monica:


Attachments:
monica.png
monica.png [ 223.27 KiB | Viewed 14859 times ]
Sat Feb 06, 2016 1:08 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 29 posts ]  Go to page Previous  1, 2, 3

Who is online

Users browsing this forum: No registered users and 34 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group.
Designed by X-Moon Productions.