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 Prevent automatic blowjob? 
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Rank 4
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Joined: Thu Dec 11, 2014 10:36 am
Posts: 10
How do I stop the girl go down on her knees just because I am in front of her?
Its so confusing, which file is in charge of the logic? Is it task_blowjob.dat?
Thank you!


Tue Dec 23, 2014 1:42 pm
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\XStoryPlayer 3\pack\pack_dungeon\init\std\base\char\brain\code\task\task_blowjob.dat

I'm sure there is something in that file you can // uncomment or set to false to prevent the even starting.


Tue Dec 23, 2014 1:58 pm
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In file:

init\std\template\char\brain\code\run\run0_state.dat

Code:
[KNEEL_READY]
  {
    // Start blowjob when on knees
    loc.ss.state  = BLOWJOB0;
      loc.ss.state2 = START1;
      loc.ss.state3 = NONE;
             
    set_state(loc.ss);
   
    state.dyn.me.do.state2 = START2;
  }


Change this code to:

Code:
[KNEEL_READY]
  {
    state.dyn.me.do.state2 = START2;
  }


Now she will not go into blowjob task automatically.


Tue Dec 23, 2014 1:59 pm
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Joined: Thu Dec 11, 2014 10:36 am
Posts: 10
Thank you so much! I'd never guess! :o


Tue Dec 23, 2014 2:44 pm
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Posts: 24
@ xpadmin

she still get on her knees when you come too close but doesn't start blowjob automatically.


Tue Dec 23, 2014 6:10 pm
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Joined: Thu Jul 31, 2014 2:29 pm
Posts: 351
Aoris wrote:
@ xpadmin

she still get on her knees when you come too close but doesn't start blowjob automatically.


I did not experience this. Are you using a mod?


Wed Dec 24, 2014 1:51 pm
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Joined: Mon Jan 05, 2015 5:47 am
Posts: 64
Aoris wrote:
@ xpadmin

she still get on her knees when you come too close but doesn't start blowjob automatically.

Same here, tried without mods on freshly unpacked dungeon.

When you get close to her, and crouch/kneel down yourself (to easily reach somewhere, or to pick up something on the ground), the girl will kneel down too.
Same happens when you are already crouched and move close to the girl.

It is kind of annoying to repeatedly tell her to stand up (after a short time she gets back on her knees again).
It seems also a bit illogical - if she is kneeling down to give a blowjob, then it would make more sense to do that when plr char is standing, not when he is crouched/kneeling, making his instrument impossible to reach for her from kneeling position.
On the other hand, i can imagine when behaviour like this could be desired, not only in full story mode, but even in free sex.
For example, aproaching the girl, then pulling out the dong (while standing), it might make sense for her to get on her knees thinking she's expected to give a blowjob (should be also dependant on her mood - being this forthcoming only if she's eager, or happy, not when she's in bad mood or scared).
Anyway, my point is - it doesn't make sense for her to kneel down (as getting ready to give a blowjob) if the player is also kneeling/crouching.


Mon Jan 05, 2015 7:20 am
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Joined: Thu Nov 28, 2013 3:17 pm
Posts: 33
Yep, it is kind of against logic. I tried that IRL, got on my knees before few girls and it is definitely not working, learned that the hard way.

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Mon Jan 05, 2015 6:58 pm
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Posts: 351
machinefeera wrote:
Yep, it is kind of against logic. I tried that IRL, got on my knees before few girls and it is definitely not working, learned that the hard way.


Did you whip your dick out before or after kneeling? That might have been it.


Mon Jan 05, 2015 9:08 pm
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Rank 13
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Joined: Sun Mar 31, 2013 2:37 pm
Posts: 117
Location: Ordo Malleus
xpadmin wrote:
In file:

init\std\template\char\brain\code\run\run0_state.dat

Code:
[KNEEL_READY]
  {
    // Start blowjob when on knees
    loc.ss.state  = BLOWJOB0;
      loc.ss.state2 = START1;
      loc.ss.state3 = NONE;
             
    set_state(loc.ss);
   
    state.dyn.me.do.state2 = START2;
  }


Change this code to:

Code:
[KNEEL_READY]
  {
    state.dyn.me.do.state2 = START2;
  }


Now she will not go into blowjob task automatically.

This code will only prevent automatic BJ. The OP was hoping for a fix of the girl getting on her knees when the player is in front of her. Can you help us with that? Thanks in advance for your advice! :)


Tue Jan 20, 2015 6:39 am
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