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 MOD - HELP please :) 
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Hi,
I want to add to the game this thing, for example, beads v1,(viewtopic.php?f=27&t=3515)
and I do not even know what to do, I've got unpacked bin
Please help me


Sun Jul 05, 2015 7:16 am
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Hi xMoonyx,
In the archive you downloaded there are three files, take beads.obj and place it in the folder
XStoryPlayer 3\pack\pack_dungeon\scenes\objects with all the other obj files. Don’t wary about the other two files in the archive.



Then look in the folder XStoryPlayer 3\pack\pack_dungeon\init\std\base\object\sex
in there you’ll find just one file named init.dat (make a backup of it just in case) then open it with your Windows Text editer.

Scroll down a little and you’ll see this text.

sex_object PINK_DILDO
{
file_name = "scenes/objects/dildo3Shape.obj";

pen_size = 0.0495;
}

Make two changes

sex_object PINK_DILDO
{
file_name = "scenes/objects/beads.obj";

pen_size = 0.0600;
}

save the file and start the game. In the dungeon if you go to the bench with all the tools on it, the beads should be there with the rest of the dildos.


Attachments:
Beads.jpg
Beads.jpg [ 140.03 KiB | Viewed 20914 times ]

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Mon Jul 06, 2015 8:46 pm
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Thank you,
and clothes do the same?


Tue Jul 07, 2015 3:30 pm
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Using MOD Packs (not to be confused with obj MODs above).

Most of the cloths you will find on this forum are plug-ins.
Just pull the folder out of the archive (you downloaded) and place it (the entire folder, do not remove anything) in the XStoryPlayer 3\plugin folder.
You need to have the latest patches installed to see this folder.

Unfortunately some of the plug-ins will not work with the unpacked, modified dungeon. You have to use them with the original (or repack it and make sure it has it’s original name pack_dungeon.bin).
Update: mink2002 has a better way, by editing the _plugin.ini file, his explanation is a few post down.
Attachment:
Hot Pants.jpg
Hot Pants.jpg [ 304.26 KiB | Viewed 20652 times ]

Your new cloths plug-in will appear in the Cloth menu.

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Last edited by smithclub99 on Fri Jul 10, 2015 7:14 am, edited 3 times in total.



Tue Jul 07, 2015 10:47 pm
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and when I do not have that folder(plugin) there


Wed Jul 08, 2015 8:54 am
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then you don't have the latest version, download patch from account manager.
or just create a "plugin" folder in xstoryplayer root install folder.


Wed Jul 08, 2015 10:07 am
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Create a folder and it does not work :(


Wed Jul 08, 2015 12:23 pm
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In order for plug-ins to work your “XStoryPlayer Account Manager” has to look like this.
Attachment:
Account Manager.jpg
Account Manager.jpg [ 284.32 KiB | Viewed 20388 times ]

See the section highlighted in blue.

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Wed Jul 08, 2015 8:56 pm
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Location: somewhere USA..
To help you a bit, your plugin should look something like this.....
file icon.....bathing suit
file icon.....bra
file icon.....casual bra
ect,ect
Now in the file you see....
configering setting looks like this...
file icon plugin with gears open in windows text manager
should look like this....

cloth_object
{
// Bathing Suit was created by: Modderman
// Version: 1.0



character = "Saiko";
name = "Bathing Suit";

item[0]
{
object = "#plugin/Bathing Suit/bathingSuitShape.obj";
stand_state = "#plugin/Bathing Suit/saikoBathingSuitStand_0.dat";
}
}

the way it is now it will work in all mod's, from dungeon to whatever mod you got because I've taken out the comments of
pack/pack,dungeon pack.bin
you do that with whatever mod pack you want to play and your good to go... :D

in the account manager you have to use the xstoryplayer 3 patch, it's what makes the plugin folder in xstoryplayer root dir....
and fix's other thing's then look in your trace file it should say

Version: (3.0.0006)
Build: 64 bits
at the top....hope this help's....


Last edited by mink2002 on Fri Jul 10, 2015 7:08 am, edited 2 times in total.



Fri Jul 10, 2015 6:39 am
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Thank you mink2002 that’s working now.

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Fri Jul 10, 2015 7:06 am
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