xmoonproductions.org https://xmoonproductions.org/ |
|
Eskarn's Dungeon Mod(BETA) https://xmoonproductions.org/viewtopic.php?f=27&t=4267 |
Page 5 of 16 |
Author: | thekresz [ Wed Feb 10, 2016 4:25 pm ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
bartux wrote: sound very very interesting. can't wait to be able to play I've just finished about 200 penetration lines for Eskarn so if all of them will be useful (I'm not native English speaker) It'll definitely speed up things a little |
Author: | Eskarn [ Thu Feb 11, 2016 5:13 am ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
thekresz wrote: bartux wrote: sound very very interesting. can't wait to be able to play I've just finished about 200 penetration lines for Eskarn so if all of them will be useful (I'm not native English speaker) It'll definitely speed up things a little They were very good with a little bit of modification but they are all integrated I would like some feedback on an idea Currently im having a problem where when the player or monica cums that cum sits on the skin of the npc and keeps triggering the cum count and there is no way to delete the cum before the timer triggers again so my idea is the player starts out with the penis at (0 in pants, 1 out of pants, 2 semi erect, 3 fully erect) 1 and as they play with the npcs/blowjobs etc the penis goes up until it hits 3 and is fully erect then after enough simulation the player cums then it goes back down then i tie the cum trigger into that and it wont trigger again until the player cums again now this will take some control but what do yall think |
Author: | Eskarn [ Thu Feb 11, 2016 9:34 am ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
Eskarn wrote: thekresz wrote: bartux wrote: sound very very interesting. can't wait to be able to play I've just finished about 200 penetration lines for Eskarn so if all of them will be useful (I'm not native English speaker) It'll definitely speed up things a little They were very good with a little bit of modification but they are all integrated I would like some feedback on an idea Currently im having a problem where when the player or monica cums that cum sits on the skin of the npc and keeps triggering the cum count and there is no way to delete the cum before the timer triggers again so my idea is the player starts out with the penis at (0 in pants, 1 out of pants, 2 semi erect, 3 fully erect) 1 and as they play with the npcs/blowjobs etc the penis goes up until it hits 3 and is fully erect then after enough simulation the player cums then it goes back down then i tie the cum trigger into that and it wont trigger again until the player cums again Now this will take some control but what do yall think Well i made it all anyway Here's how it works (0 in pants, 1 out of pants, 2 semi erect, 3 fully erect) (1 below 3000 arousal, 2 between 3010 5000 arousal, 3 after 7000 arousal, cum at 1000* arousal) After the player has cum the cum arousal value goes up by 1000 Player starts at 1 and has 0 arousal Passive arousal slowly gains 10/sec until it hits 6000 arousal then it stops this is because there's ladies around Passive cool down is between 6010 and 500 less then max cum value if the arousal value does not change in this 5 seconds then the arousal value will do down by 200 Too late is from 500 less then max cum value and will gain 50/s until the player has cum Once the player hits their cum arousal value they cum and over the next 10 seconds go back down to 2500 arousal aswell as gaining that extra 1000 to cum max The active arousal gain is from penetrations of the npcs the formula is mouth, vag and anal base + deepness (if deepness has moved) + speed = added arousal CALM DOWN Iv got the fluid and orgasm responses to do then i can release a beta while i do the rest |
Author: | thekresz [ Thu Feb 11, 2016 3:31 pm ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
I'm surprised with idea I mean I think this is the most complex arousal system that i've heard at the moment and so as I think about whole dungeon idea you've manage to create already. It is nice change from what we have now and gives new possibilities up next I mean not only for us modders but especially for developers who's obviously gonna gather our ideas into further updates (I hope ), so man - keep it up! |
Author: | bartux [ Thu Feb 11, 2016 9:22 pm ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
quite impressive technical description I'm very curious to know how this mod will be. So far it seems very well made and very pro ... |
Author: | tomahawk308 [ Sat Feb 13, 2016 1:35 am ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
@eskarn nice |
Author: | Eskarn [ Sat Feb 13, 2016 1:48 am ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
Here's a video showing the arousal system Dropbox's preview quality is shit I would recommend download it and then watching it but your choice Up the top right Download -> Direct Download https://www.dropbox.com/s/a2uxq5qu3oaqvzc/arousal%20system.wmv?dl=0 |
Author: | Legan [ Sat Feb 13, 2016 12:14 pm ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
Eskarn wrote: Here's a video showing the arousal system Wow...just wow. I'm very excited about this and the rest you got planned, can't wait! This is amazing work! Seems very logical and natural and you already said in the video that the speeds are not final. Not sure how hard this would be to implement but just an idea: Player gains arousal faster if it's the first time cumming and slower/normal the second time around, then stays at the slower/normal gain level. ('faster' referring to the base gainspeed you choose, not the video) You still need help with some legwork? I got some free time for a while. |
Author: | Eskarn [ Sat Feb 13, 2016 2:31 pm ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
Legan wrote: Eskarn wrote: Here's a video showing the arousal system Wow...just wow. I'm very excited about this and the rest you got planned, can't wait! This is amazing work! Seems very logical and natural and you already said in the video that the speeds are not final. Not sure how hard this would be to implement but just an idea: Player gains arousal faster if it's the first time cumming and slower/normal the second time around, then stays at the slower/normal gain level. ('faster' referring to the base gainspeed you choose, not the video) You still need help with some legwork? I got some free time for a while. yea i sped up the gains for the video added +200 arousal per gain wanted to keep it short and to the point I can add it so it goes up faster the first time both passive and active or just one, I'll have a look |
Author: | bartux [ Sat Feb 13, 2016 11:23 pm ] |
Post subject: | Re: Eskarn's Dungeon Mod(unfinished) |
that's impressive. I just hope that XSP team could include this kind of logic in their system. The more you suck, the bigger the cock will be, and after the cumshot. all logical here; keep going on this |
Page 5 of 16 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |