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Bruises will stay longer [MOD request]
https://xmoonproductions.org/viewtopic.php?f=27&t=4414
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Author:  PrivateJoker [ Mon Feb 01, 2016 4:23 pm ]
Post subject:  Bruises will stay longer [MOD request]

Hi,

is it possible to make bruises, from paddle, whip and clamps, stay longer?
I spend a lot of time to look for this code but i could not find it.
It would be awesome, if somebody could tell me where I can find it.

Thank you :)

Author:  riftporn [ Mon Feb 01, 2016 4:33 pm ]
Post subject:  Re: Bruises will stay longer [MOD request]

You can completely switch off the fading like this:

-Unpack the dungeon
-Edit the file \init\std\base\char\char_base.dat
-Change buffer_fade = true to buffer_fade = false;

I don't know if it's possible to actually just slow the fading via modding.

Author:  PrivateJoker [ Mon Feb 01, 2016 4:52 pm ]
Post subject:  Re: Bruises will stay longer [MOD request]

It works. Thank you. ;)
Until you tab out off the game and back in. Then the body resets.

Author:  riftporn [ Mon Feb 01, 2016 5:28 pm ]
Post subject:  Re: Bruises will stay longer [MOD request]

PrivateJoker wrote:
It works. Thank you. ;)
Until you tab out off the game and back in. Then the body resets.


Weird, never noticed this. What graphics mode are you running?

Author:  PrivateJoker [ Mon Feb 01, 2016 6:01 pm ]
Post subject:  Re: Bruises will stay longer [MOD request]

DX9
fullscreen

Author:  riftporn [ Mon Feb 01, 2016 6:44 pm ]
Post subject:  Re: Bruises will stay longer [MOD request]

Seems to be a bug with directX, it works with OpenGL.

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