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Eskarn's RPG idea (IDEA) https://xmoonproductions.org/viewtopic.php?f=27&t=4493 |
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Author: | alucard [ Fri May 06, 2016 5:18 pm ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
Ok New small storys sounds rly good. And the rpg idea in 4.0 is sure better for you. We will see^^ |
Author: | ItsDamon [ Fri May 06, 2016 5:37 pm ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
Eskarn wrote: I think im going to wait until version 4 comes out with its new shiny things that will help alot for this mod While i could do it now the scenes are going to be smaller and have larger file sizes and not look as good Currently im modding Fallout4 but after that's done im going to work on the code aspect of the mod and make some short story's like doctors room Better a good mod then a low fps version.... I can wait for good things Will you try to improve the dungeon mod after Fallout4? And where can I find youre Fallout4 work? Nexus? |
Author: | Eskarn [ Sat May 07, 2016 1:19 am ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
yea its on the nexus ill be leaving the dungeon alone for now and just working on short story's Aswell as adding some characters |
Author: | lornt [ Sat May 07, 2016 11:47 pm ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
Too bad but it s understandable that you feel 3.5 cant properly support such a mod. But hey, i ll have high expectations when it happens I only wish we had an idea when 4.0 will land |
Author: | Eskarn [ Wed May 25, 2016 1:16 pm ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
I decided to play Overlord (if you have not played this i recommend it so much fun) and thought why not make the player an evil Overlord and have a upgradable tower (interiors are so much easier to do) Be very evil and kill everything - you are more powerful Be still evil and enslave everyone - they bring you resources etc Defend your tower from peasants (Sir, The peasants are revolting) and hero's Conquer the world Recruit your own evil generals All the stuff that comes with that etc etc What ya think Also iv allll most got a new character into the game so close |
Author: | ItsDamon [ Wed May 25, 2016 1:32 pm ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
Eskarn wrote: I decided to play Overlord (if you have not played this i recommend it so much fun) I´ve played it too....well and this one too http://www.badkittygames.net/games/ow/ I agree it´s very funny and with the right storyline this could get an awesome adventure Would be awesome to see something work in xsp Also if you need help writing some storys let me know... I would be happy to help with that I wrote some fantasy novels in the past.... ( In german, but that doesn´t really matter I think) I could sent you some Storys if you want.... I even would translate them for you, but this will take some Time Untill then, stay frosty |
Author: | Eskarn [ Fri May 27, 2016 2:17 am ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
I think this is how ill do combat 2 classes of units Worker - gathers resources Warrior - helps in battle Each settlement you own will have workers and warriors assigned to it Workers will gather so much per day If someone attacks your settlement it will be auto defended by the warriors While id love to have a bunch of minions following the player and having an epic battle, This game was not built for that So the player will have minions assigned to them and when in combat it will be applied Combat will be something like this 2 types of combat large scale Each x amount of time you will deal damage to the enemy's and they deal damage to you damage - defence = total damage So armies vs armies player and henchmen Each x amount of time based on weapons and such Slower weapons slower attack speed Damage - defence = total damage Total damage - evade and block etc Player will be able to recruit henchmen or henchwoman for their adventures They will help out in large scale battles but be the only ones there in your adventures You do not take your army to go shopping or explore places Good vs Evil and the choices Example 1 You go to a town and decide that the locals are just to much trouble and decide to kill them all ( your choice) Your power increases You add your own workers and warriors and continue on your merry way example 2 You go to a town and decide that the locals can live You add your own workers and warriors but then a local comes up and says he knows of a legendary smith who can forge great weapons You go and get the smith (dragged away in a bag or walking his choice) now you get great weapons This can i even call it a mod? will be full of choices like this and some might be random |
Author: | tomahawk308 [ Fri May 27, 2016 6:42 pm ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
@eskarn nice |
Author: | ItsDamon [ Fri May 27, 2016 9:42 pm ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
Sounds Interesting.....hope 4.0 can manage your Idea |
Author: | Eskarn [ Sat May 28, 2016 6:15 am ] |
Post subject: | Re: Eskarn's RPG idea (IDEA) |
i can make it now but baking the lighting into the textures is a pain and the filesize gets big really quickly Other then that the code part of it is i wont say easy but it is just a shitload of logic and i need to structure it correctly otherwise its gonna get messy really quick On the adding new character note i just need to figure out why the head morphs are freaking out and the head flys away (XPA will have a look at that soon and find my boo boo) after that a few extra bits needs to be added then ill have a brand new character When i have a few new characters ill start doing the short storys (feel free to submit ideas to the story proposal area and ill do a vote or something) |
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