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Trouble creating scenes... Strange light behavior
https://xmoonproductions.org/viewtopic.php?f=31&t=3649
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Author:  rezzabae [ Sat Jan 31, 2015 7:31 pm ]
Post subject:  Trouble creating scenes... Strange light behavior

i had a hard time with the floor from my scene. I found a quickfix for now which is okay because i dont want my florr to reflect but i think i should discuss it to help others with that wierd problem...
Took me 2h to uncover the source of evil...

I had problems which looked like that:
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oddBug1.jpg
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oddBug2.jpg
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The ground disapeared and the reflections where distorted. I dont know the reason for this but to fix it set reflect=false;
and comment out all reflect attributes in the rbi "floor" node in the scene.ini

Author:  xpadmin [ Sat Jan 31, 2015 7:42 pm ]
Post subject:  Re: Trouble creating scenes... Strange light behavior

Most likely the z-axis of the floor does not point up.

Also see the "abducted scene" floor as reference on how to do reflection.

Author:  rezzabae [ Sat Jan 31, 2015 8:20 pm ]
Post subject:  Re: Trouble creating scenes... Strange light behavior

Indeed! The Y points up... After changing it everything worked as expected. But i still dont like it to reflect.^^
Well another tiny detail which i will always remember ^^

Finally, I have succeeded in bringing the cellar into the game:
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RealDungeon.jpg
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