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Before I start modding...
https://xmoonproductions.org/viewtopic.php?f=31&t=4187
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Author:  tnovak3d [ Sat Oct 31, 2015 11:18 pm ]
Post subject:  Before I start modding...

Should I try to make things now or should I wait until 4.0? I saw that the 2.1 models don't play nice with version 3.5 and I'm wondering if that will happen again when we move to 4.0.

Author:  tomahawk308 [ Sat Oct 31, 2015 11:57 pm ]
Post subject:  Re: Before I start modding...

@tnovak3d definetly now, 4.0 is far away and we need help in modding team

Author:  tnovak3d [ Sun Nov 01, 2015 7:30 am ]
Post subject:  Re: Before I start modding...

Thanks for the heads up! I'm new at modding with Maya and XSP of course. What's the best place to start? How recent are the tutorials and are they kept updated? I've only just starting reading them and want to know the best source to learn everything.

Author:  loki [ Sun Nov 01, 2015 12:05 pm ]
Post subject:  Re: Before I start modding...

tnovak3d wrote:
Thanks for the heads up! I'm new at modding with Maya and XSP of course. What's the best place to start? How recent are the tutorials and are they kept updated? I've only just starting reading them and want to know the best source to learn everything.


Wiki tutorials are 3.0 and a few things may not be the same in 3.5.
Tutorial pack contains most of 3.5 elements.

A good place to start is http://wiki.xmoonproductions.org/index. ... ng_a_story
You have the tutorial resource pack and if you want to follow the above, unpack the "pack_abduction.bin" somewhere just for reference.

This tutorial is 3.0 and the same on wiki, but the file "pack_abduction.bin" contains all the correct files (for step "9. Abducted story"). If you run into crashes, just pick the correct files.

Example:
For the first step (1. Adding a new story) to make the story show up in the game you have to edit story.txt and replace
app_version = (3,0); with app_version = (3,5);
version = (0,1); with version = (0,2);

Author:  tomahawk308 [ Sun Nov 01, 2015 12:15 pm ]
Post subject:  Re: Before I start modding...

@loki you directly start with the hard stuff he should do first small stuff
@tnovak3d start to download maya 2015

https://www.youtube.com/watch?v=n_SjClie5bw&app=desktop

"please choose maya 2015"

Author:  loki [ Sun Nov 01, 2015 12:23 pm ]
Post subject:  Re: Before I start modding...

ah, he didn't ask :mrgreen:
(And I didn't quite know where to download Maya)

Author:  tnovak3d [ Mon Nov 02, 2015 7:23 pm ]
Post subject:  Re: Before I start modding...

tomahawk308 wrote:
@loki you directly start with the hard stuff he should do first small stuff
@tnovak3d start to download maya 2015

https://www.youtube.com/watch?v=n_SjClie5bw&app=desktop

"please choose maya 2015"


Oops...I got 2016 already without realizing it.

I can already do small stuff but what I was more interested in was adding new props and making new animations.

For some reason, I can't find any Maya files to edit. I've unpacked the dungeon but I just don't see them.

Author:  tomahawk308 [ Mon Nov 02, 2015 8:53 pm ]
Post subject:  Re: Before I start modding...

the character (also animations) can you find in character pack ressource pack that you can download in account manager


ps you can redo on that autodesk site than" choose maya 2015"

Author:  tnovak3d [ Wed Nov 04, 2015 6:49 am ]
Post subject:  Re: Before I start modding...

Thanks but that pm was for character packs... I can't find the scene files (.ma) I can only find .scn files

Author:  laissemoirire [ Wed Nov 04, 2015 1:42 pm ]
Post subject:  Re: Before I start modding...

inside tutorialResPack :
TutorialResPack.zip\TutorialResourcePack\3. Advanced Modding\5.Character packs\pack_character\sources\scenes
character6 for saiko body
character7 for monica body

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