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Source of original 3.5 models found
https://xmoonproductions.org/viewtopic.php?f=31&t=4270
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Author:  glugluclub [ Thu Dec 17, 2015 5:25 pm ]
Post subject:  Source of original 3.5 models found

Saiko: http://www.turbosquid.com/3d-models/3ds ... iri/655866
Monica: http://www.turbosquid.com/3d-models/blo ... del/771088

It would seem to follow that these models by the same designer would plug in to xstory as custom characters quite neatly, should they be acquired some how, right?

http://www.turbosquid.com/3d-models/wom ... max/875566
http://www.turbosquid.com/3d-models/fem ... max/804959
http://www.turbosquid.com/3d-models/max ... ter/871907
http://www.turbosquid.com/3d-models/3d- ... sha/655876
http://www.turbosquid.com/3d-models/may ... ole/655874
http://www.turbosquid.com/3d-models/3ds ... son/675709
http://www.turbosquid.com/3d-models/3d- ... cer/710782
http://www.turbosquid.com/3d-models/lat ... 3ds/675571

Author:  Malachai [ Thu Dec 17, 2015 9:30 pm ]
Post subject:  Re: Source of original 3.5 models found

Would love to see the option of having Saiko's hair like that. Frigging beautiful.

Same with Monica. Love to see her hair let loose. And with the smaller bust.

Author:  Nautica [ Fri Dec 18, 2015 3:12 pm ]
Post subject:  Re: Source of original 3.5 models found

lol, yeah we already have a thread about this.
HERE: viewtopic.php?f=27&t=3383&hilit=turbosquid

and xpadmin responded in that thread confirming with this
xpadmin wrote:
Yes we use stock models as basis for XStoryPlayer.
The artist has done customizations for us to make them more suitable for erotic gaming.


Old news, but that artist (Nikola-dechev) makes some really great models. Most of them are very expensive though so i don't think we'll be seeing any of them modded in anytime soon.

Author:  BubbaGump [ Sat Dec 19, 2015 10:19 am ]
Post subject:  Re: Source of original 3.5 models found

Those are wonderful. I really hope they can get them looking that good in game. However, interactivity is more important right now.

Author:  Kugelkopf [ Wed Feb 03, 2016 6:42 pm ]
Post subject:  Re: Source of original 3.5 models found

If its only about the money, the developers should make a donation goal. I'm willing to donate $50 for an additional model I would like to see ingame. I don't mind even paying for them as DLC or anything.
I just want to see more as two girls only... getting boring VERY quickly especially there is no customization except clothes.

A character editor like in SexVilla (TheKlub) would do the same job.

Author:  Nautica [ Wed Feb 03, 2016 8:06 pm ]
Post subject:  Re: Source of original 3.5 models found

Kugelkopf wrote:
If its only about the money, the developers should make a donation goal. I'm willing to donate $50 for an additional model I would like to see ingame. I don't mind even paying for them as DLC or anything.
I just want to see more as two girls only... getting boring VERY quickly especially there is no customization except clothes.

A character editor like in SexVilla (TheKlub) would do the same job.



I'm pretty sure that is one of the goals of the next version. To improve the engine, expand capabilities and to create a character editor where you can make the girl you want. I personally would still want to be able to convert SFM models with a converter or something easier than maya at least. But I'd settle for a good quality editor with height weight boobs, butt and some facial features. Maybe interchangeable heads with the ability to import your own that you made in DAZ or Poser would be cool. Ideally i'd want an engine that allows me to use all my skyrim model meshes, but i really doubt that's going to be an option anytime soon if ever. mehh time will tell for now we wait.

Author:  glugluclub [ Fri May 26, 2017 11:50 am ]
Post subject:  Re: Source of original 3.5 models found

How about just ONE functional customized model example, period? Do we even have that yet? No.

Author:  enkephalin07 [ Fri May 26, 2017 7:38 pm ]
Post subject:  Re: Source of original 3.5 models found

A more portable version of the model rig would make it accessible to developers on many more platforms. .dae is a good industry standard. .fbx has become a de facto standard on the strength of Autodesk's market share, but at least it isn't shackled to Maya.

Author:  huffie [ Sat Aug 12, 2017 5:08 pm ]
Post subject:  Re: Source of original 3.5 models found




Damn i would pay to get 1 of the new models in the game.
I mean yeah its expansive for the developer to buy ,500$ but lets say ou can buy them at 10$ per girl.
Im sure 50 people would pay at least ;-)

Author:  IIT0NE [ Sun Aug 13, 2017 2:58 am ]
Post subject:  Re: Source of original 3.5 models found

huffie wrote:
Damn i would pay to get 1 of the new models in the game.
I mean yeah its expansive for the developer to buy ,500$ but lets say ou can buy them at 10$ per girl.
Im sure 50 people would pay at least ;-)


https://www.turbosquid.com/3d-models/af ... max/655876

I'd pay $299 for a copy of 3.5.5 just to have this one in it. :shock:

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