can't we mod in whatever responses we want? If not that would be a cool thing to be able to do eventually. Lets say you have saved scene with a girl. The system would work as follows.
while in game, open the dialogue menus (or command console.)
so you'd type in something like
so now, when you say
"The cow jumps over the moon" she says "moo"
for combo words and smarter girls with complexity, you add multiples so pretend you have the same girl, and she is already programed to say "moo" but you want to use "cow" in a different context as well.
so here you would type
/Response/ "don't have a cow man"
now when you say "the cow jumps over the moon"
she says "don't have a cow man"
but if you say "the cow jumps over the potato"
she still says "moo" because you didn't say "moon" and "cow" you just said "cow"
this system could work to mimic complexity and intelligence if enough variables were allowed and enough time were spent "training" the girl. You would be creating a personality as you play. the longer you play and the more things you teach her, the more complex and interesting the girl becomes.
There would have to be some sort of command to undo responses, just in case you find conflicts while talking to her.
So lets say i don't want her to respond with "moo" anymore when i say "cow".
you simply type
and that removes that command from her response list.
"R" standing for "response" and "C" standing for "command"
This would be a pretty awesome feature to implement eventually. People could create full personalities and post them as mods, so if you don't feel like making your own girl complex and the stock responses aren't enough for you, you can just download one someone else "trained".
Obviously i don't want to any chick to say moo or cow during sex, but you get my point.
It's possible to make seemingly intelligent girls with 4 simple commands using the same structure used to control the position changes already in the game. EXAMPLE: as is, when you say "suck" she gets into blowjob position.