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 environmental influences & feelings 
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Rank 18
Rank 18

Joined: Sun Jun 22, 2014 3:46 pm
Posts: 1094
would be cool if the characters have influence /react to environmental and have more feelings

environmental influences (locate the room or things in a room)
for example the characters goes in her living room she is happy and smile

when she goes to the goes/ enter the dungeon she not happy and she is scared


feelings
for example the characters standing or siiting in dungeon is normal behaviour

when she is chained by handcuffs she is not happy or hanging in the chain machine or in another machine she feel pain


Fri Oct 30, 2015 5:59 pm
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Rank 15
Rank 15

Joined: Sat Sep 14, 2013 10:43 pm
Posts: 216
I think it's already doable with the api / sdk of the game

we just have to mod it


Mon Nov 02, 2015 1:10 pm
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