xmoonproductions.org
https://xmoonproductions.org/

When is Oculus Rift CV1 Support coming?
https://xmoonproductions.org/viewtopic.php?f=6&t=4514
Page 1 of 1

Author:  thedoktorj [ Fri Apr 01, 2016 8:50 pm ]
Post subject:  When is Oculus Rift CV1 Support coming?

I received my Oculus Rift CV1 a couple of days ago and I won't lie, one of the first things I wanted to do was fire up your game, but no dice. It doesn't detect my CV1. From what I understand the game needs to be recompiled with the new SDK to work. Any idea when this will happen? And if you need a beta test, I'm down.

Author:  juddre [ Sat Apr 02, 2016 10:22 am ]
Post subject:  Re: When is Oculus Rift CV1 Support coming?

If more work than just a recompile is needed, they would probably be better off adopting OpenVR instead, so that XStoryPlayer would support both HTC Vive and Oculus Rift.

Author:  xpadmin [ Sat Apr 02, 2016 11:21 am ]
Post subject:  Re: When is Oculus Rift CV1 Support coming?

We have not yet received our CV1. It should be arriving soon.
After that we will try to get things working a.s.a.p

If will post here when a new version with CV1 enabling is ready.

Author:  skidrow [ Sat Apr 02, 2016 9:24 pm ]
Post subject:  Re: When is Oculus Rift CV1 Support coming?

i 2 go with OpenVR instead to get support to both.

Author:  xpadmin [ Mon Apr 04, 2016 1:13 pm ]
Post subject:  Re: When is Oculus Rift CV1 Support coming?

A beta version of XStoryPlayer with CV1 support has been added to the account-manager.

Let me know if you have any issues. It was developed with the DK2 (since we have not yet received our CV1).

A few side notes:

- It uses OR runtime version 1.3.0
- Make sure to run XStoryPlayer in fullscreen mode (not windowed), for better performance.
- Make sure not to run other apps in the background, for better performance.
- When the screen is flickering it means you are not getting the 90 fps that is needed.
- Also try Opengl mode if you have an issue.

Author:  STRIKER777 [ Mon Apr 04, 2016 2:20 pm ]
Post subject:  Re: When is Oculus Rift CV1 Support coming?

xpadmin wrote:
A beta version of XStoryPlayer with CV1 support has been added to the account-manager.

Let me know if you have any issues. It was developed with the DK2 (since we have not yet received our CV1).

A few side notes:

- It uses OR runtime version 1.3.0
- Make sure to run XStoryPlayer in fullscreen mode (not windowed), for better performance.
- Make sure not to run other apps in the background, for better performance.
- When the screen is flickering it means you are not getting the 90 fps that is needed.
- Also try Opengl mode if you have an issue.



@xpadmin And when will the 4.0 version?

Page 1 of 1 All times are UTC
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/