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When is Oculus Rift CV1 Support coming? https://xmoonproductions.org/viewtopic.php?f=6&t=4514 |
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Author: | thedoktorj [ Fri Apr 01, 2016 8:50 pm ] |
Post subject: | When is Oculus Rift CV1 Support coming? |
I received my Oculus Rift CV1 a couple of days ago and I won't lie, one of the first things I wanted to do was fire up your game, but no dice. It doesn't detect my CV1. From what I understand the game needs to be recompiled with the new SDK to work. Any idea when this will happen? And if you need a beta test, I'm down. |
Author: | juddre [ Sat Apr 02, 2016 10:22 am ] |
Post subject: | Re: When is Oculus Rift CV1 Support coming? |
If more work than just a recompile is needed, they would probably be better off adopting OpenVR instead, so that XStoryPlayer would support both HTC Vive and Oculus Rift. |
Author: | xpadmin [ Sat Apr 02, 2016 11:21 am ] |
Post subject: | Re: When is Oculus Rift CV1 Support coming? |
We have not yet received our CV1. It should be arriving soon. After that we will try to get things working a.s.a.p If will post here when a new version with CV1 enabling is ready. |
Author: | skidrow [ Sat Apr 02, 2016 9:24 pm ] |
Post subject: | Re: When is Oculus Rift CV1 Support coming? |
i 2 go with OpenVR instead to get support to both. |
Author: | xpadmin [ Mon Apr 04, 2016 1:13 pm ] |
Post subject: | Re: When is Oculus Rift CV1 Support coming? |
A beta version of XStoryPlayer with CV1 support has been added to the account-manager. Let me know if you have any issues. It was developed with the DK2 (since we have not yet received our CV1). A few side notes: - It uses OR runtime version 1.3.0 - Make sure to run XStoryPlayer in fullscreen mode (not windowed), for better performance. - Make sure not to run other apps in the background, for better performance. - When the screen is flickering it means you are not getting the 90 fps that is needed. - Also try Opengl mode if you have an issue. |
Author: | STRIKER777 [ Mon Apr 04, 2016 2:20 pm ] |
Post subject: | Re: When is Oculus Rift CV1 Support coming? |
xpadmin wrote: A beta version of XStoryPlayer with CV1 support has been added to the account-manager. Let me know if you have any issues. It was developed with the DK2 (since we have not yet received our CV1). A few side notes: - It uses OR runtime version 1.3.0 - Make sure to run XStoryPlayer in fullscreen mode (not windowed), for better performance. - Make sure not to run other apps in the background, for better performance. - When the screen is flickering it means you are not getting the 90 fps that is needed. - Also try Opengl mode if you have an issue. @xpadmin And when will the 4.0 version? |
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