xpadmin wrote:
Nice to see some sales numbers about the VR devices. They are much lower than I was expecting.
I thought Oculus would be at least above 1 million devices by now.
That HTC Vive is better adopted makes supporting it indeed a requirement.
So we will add Vive support begin this year. Will post exact date later this month.
When you implement VIVE support please try out PlayClubVR before you decide on specific ways of mechanics and UI.
Just watch this :
https://vimeo.com/198344395#t=4m56s and this
https://youtu.be/vkX1zsj67_U?t=9sIt is currently the best adult VR experience for the VIVE and any other VR headset. It is a very very good example on how to do things for roomscale adult VR games :
Here is how to get it working :
https://www.reddit.com/r/Vive/comments/ ... _game_for/So overall please add following :
- Touching boobs and other areas of the body and make the girl react accordingly
- Girl watching you into the eyes while she looks at your nose or mouth for short moments in accordance to the gaze triangle that makes being looked at by a NPC more realistic/immersive
Here is the best plugin for that for Unity atm :
https://youtu.be/F2M7RomldYY?t=15s- Binaural audio/spatialized audio, hearing the voice of the girl, her feint breathing and her moaning from her mouth/larynx area and hearing the pumping and penetration sounds coming from the crotch
This is already implemented in PlayCLubVR by using the plugin that you can also use for free :
https://www.reddit.com/r/Vive/comments/ ... audio_sdk/