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ReVamping Freeplay into faster load sections
https://xmoonproductions.org/viewtopic.php?f=6&t=4709
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Author:  didact [ Tue Sep 20, 2016 10:32 am ]
Post subject:  ReVamping Freeplay into faster load sections

Hey!

So. I think its about time we address the Freeplay area and rebuild it into a practical area that doesn't require the loading of new scenes every time you want to change levels instead just merge it into a single area using an existing section within the game.

The Apartment Block has several doors per within the stairs that could be used to switch between area's and move girls and objects between this would mean that you'd have the lab area below in its current configuration then each level door for the stairs would have the apartment, office, alien section and so on.

Alternatively this could be implemented with the lift section, however the buttons are fairly clumpy and would only have allow access to a limited amount of scenes so it may be more piratical to have a digital display or keypad for what level you'd like..

Now! Before some idiot says it. The touch surfaces aren't hard to implement as their functionality is the same as the main menu in just about any game released in the past 15 years.

Actually none of the things I've mention are hard to implement, The very basic the lift is essentially adding your module to the list of modules that can be read by the game. Eg. ModuleBase

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