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 Dialogue use suggestion 
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Rank 14
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Joined: Thu Sep 12, 2013 6:14 pm
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While I really like the ability to say whatever you want at times it can break immersion when you have to hit enter and type to say anything. Could you perhaps add a key that would open a dialogue selection menu so with one or two clicks we can say phrases already loaded in the game? Maybe even a option to load our own words before we play.


Sat Sep 28, 2013 6:48 pm
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Joined: Thu Feb 07, 2013 11:16 am
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Interesting suggestion.

But would a menu with preloaded/often used sentences not break the immersion either?


Sat Sep 28, 2013 7:50 pm
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Not if you could just click the mouse a couple times. It would be easier for the O.R users too.


Sat Sep 28, 2013 9:51 pm
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Its true that OR makes dialog more difficult. What kind of sentences would there be in the list?


Sat Sep 28, 2013 9:54 pm
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Joined: Wed Apr 10, 2013 5:49 pm
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If there are dialogue options, I think they should be available during intimate scenes. I think of Arma 2 style scrolling when I think of this suggestion. The mouse wheel was used to scroll to different options and clicking said wheel would initiate them. For example, if you press the button to activate menus, you would get three options; "positions", "compliment" and "insult". Each would lead to a new set of options that would fit into that category. Positions would have the list of available positions for that character, compliment would involve saying something nice about the women, etc.

Personally, I'd like to see Voice Recognition put in if you were to expand on the Rift support. But I'll avoid derailing/hijacking the thread with detail of that. XD


Sun Sep 29, 2013 3:45 am
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Voice recognition would be useful when using OR. But then it has to be really good. Not Siri like.

We now try to use the mouse as much as possible, but it hard to not need the keyboard at all.

We will look into the possibility of loading a (user) predefined sentence list.


Sun Sep 29, 2013 10:28 am
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Rank 15
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Joined: Wed Apr 10, 2013 5:49 pm
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I have a razer naga mouse and have almost all the controls mapped to the side buttons. :) I doubt everyone has it, but I'd certainly suggest getting one. They're very handy, even outside of gaming.


Sun Sep 29, 2013 2:39 pm
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Next version has custom assignable buttons, so that will solve some issues.


Sun Sep 29, 2013 2:47 pm
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