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 XStoryplayer Demo is messing with wave volume control. 
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Joined: Wed Apr 17, 2013 10:59 am
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I have confirmed that on my system that XStoryplayer.exe turns Wave Volume control all the way down during loading screens. It's turns Wave back up after loading is finished, but on the prerequisite the game doesn't crash in the process.

Also, if I shut the game off using alt+F4, it will sometimes leave wave volume control all the way down, forcing me to turn it back up manually.

Does this also happen in the full version of the game, and in other versions of Windows? I use XP SP3.

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Sat Apr 20, 2013 9:18 pm
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Joined: Thu Feb 07, 2013 11:16 am
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This only happens under windows xp

We use the directsound sdk and I suspect the windows xp version of it has this bug

If anyone also has this problem under vista or w7 , w8 please let us know!


Sun Apr 21, 2013 1:09 pm
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