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 FPS issue 
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Rank 1
Rank 1

Joined: Mon Dec 08, 2014 12:07 am
Posts: 2
i could run the 2.1 just fine but now that i have 3.0 it goes so slow it crashes and i have to restart my comp. I have it set to lowest settings but it still wont work, is my rig too old?
Here's the trace file copy/pasted
////////////////////////////////////////////////////////////
// X Moon Productions (c) 2012
////////////////////////////////////////////////////////////

Version: (3.0.0001)
Build: 64 bits
Release: Full
Date: 2014/12/07 18:53:12

////////////////////////////////////////////////////////////
// System
////////////////////////////////////////////////////////////

OS: Microsoft Windows 7 Professional |C:\Windows|\Device\Harddisk0\Partition2
Cpu: AMD Phenom(tm) II X4 955 Processor (*******: 6143 Mb)
Graphics-card: NVIDIA GeForce 9800 GT (1024 Mb)
Sound-card: High Definition Audio Device

////////////////////////////////////////////////////////////
// DirectX
////////////////////////////////////////////////////////////

DIRECTX_VERSION: 10.0

////////////////////////////////////////////////////////////
// Graphics device
////////////////////////////////////////////////////////////

D3D_VERTEX_PROCESSING: HARDWARE

D3D_ADAPTER_DESCRIPTION: NVIDIA GeForce 9800 GT
D3D_ADAPTER_VERSION: 9.18.13.4052

D3DMULTISAMPLE_2_SAMPLES: 8,8
D3D_MAX_TEXTURE_BLEND_STAGES: 8
D3D_MAX_SIMULTANEOUS_TEXTURES: 8
D3D_MAX_TEXTURE_SIZE: 8192,8192
D3D_PIXELSHADER_VERSION: 3.0
D3D_VERTEXSHADER_VERSION: 3.0

////////////////////////////////////////////////////////////
// Sound devices
////////////////////////////////////////////////////////////

Device[0]: Default
Device[1]: Primary Sound Driver
Device[2]: Speakers (High Definition Audio Device)
Device[3]: Digital Audio (S/PDIF) (High Definition Audio Device)
Device[4]: Digital Audio (S/PDIF) (High Definition Audio Device)

////////////////////////////////////////////////////////////
// Current sound device
////////////////////////////////////////////////////////////

DeviceId: 0
DeviceName: Default
Channel[1]: SPEAKER_FRONT_LEFT
Channel[2]: SPEAKER_FRONT_RIGHT

////////////////////////////////////////////////////////////
// Oculus Rift
////////////////////////////////////////////////////////////

Oculus Rift was not detected


Mon Dec 08, 2014 12:11 am
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Rank 14
Rank 14
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Joined: Fri Jun 27, 2014 2:57 pm
Posts: 169
Current release very buggy for some of us. Have to wait for patch and try play then.


Mon Dec 08, 2014 12:40 am
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Site Admin
Site Admin

Joined: Thu Feb 07, 2013 11:16 am
Posts: 1865
Yes we are trying to track down some issues. We hopefully have a patch soon.
On some systems there are issues. Sorry for the inconvenience.


Mon Dec 08, 2014 3:40 am
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