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 Viking's Daughter - 3D Open World Game 9/10 
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Rank 9
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Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
xpuser wrote:
The game starts in full screen on Linux but thats about it.
I see the main menu but cannot click anything.

When i manually change it to use window mode in the prefs file it stars as expected.
I had this problem in other unity games before, so this might be a problem at my end. Maybe a solution could be to start in windowed mode?

Anyway, I really like the game so far. I did not expect a full 3d game like this. Obviously it's not finished yet, but you have a great basis to build on. Hope to see a lot more in the future.

If you need further Linux testing let me know.

*edit: Btw, i never wanted to find three chests so badly until today.

Greetings


Thanks for the feedback, a few people reported having problems running the game on Linux, what I know for sure is that it's working on Arch Linux, the only problem is that you cannot go full screen. Unfortunately, I don't have a Linux machine or a Mac to test, I have just built from Unity and uploaded that file, but it seems like people running different versions are getting different results.


Sun Oct 15, 2017 6:20 pm
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Rank 9
Rank 9

Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey guys,

We released this month’s backer build to $5+ supporters, you can download it from here.

Main Features

    -New Character - Hilde, the sister of Alvilda
    -New animation scene with Hilde in the hot springs
    -New discovery quest
    -Game performance optimization and better lighting
    -Dialogues, better AI and navigation
    -See the full changelog here

Download


Fri Nov 03, 2017 7:16 pm
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Rank 9
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Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey guys,

We are releasing the new version of Viking’s Daughter for free + the quest helper. You can download it from here.

Main Features

- New Female Character - Hilde, the sister of Alvilda.
- New animation scene with Hilde in the hot springs.
- More SFW animations - run and turn left/right
- New discovery quest, that contains two tasks.
- Game performance optimization and better lighting.
- Better AI and navigation.
- Changelog

Download

Image


Sat Nov 18, 2017 5:42 pm
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Rank 9
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Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey guys,

We released this month’s backer build to $5+ supporters. You can download it from here. You can see the new main features in build v1.5.0.

    A new NSFW scene and dialogues.
    Breast physics during all of the sex scenes.
    Better graphics (trees, grass, rocks, stumps) and completely reworked the environment.
    First person shooter mechanics and a new quest that has 6 tasks related to shooting targets.
    Changed the order of the sex scenes to blowjob -> reverse cowgirl -> doggy and reworked some of the dialogues to match up with the new order.
    Added hair model to the player.
    Wind effects.
    Options to disable the dialogue typewriter effect.
    Read the full changelog.

Download

Image


Tue Dec 05, 2017 8:39 pm
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Rank 9
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Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey guys,

We released the public build for free and you can download it from here. You can see the new main features in build v1.5.0.

    + One NSFW scene and dialogues.
    Breast physics during all of the sex scenes.
    Better graphics (trees, grass, rocks, stumps) and completely reworked the environment.
    First person shooter mechanics and a new quest that has 6 tasks related to shooting targets.
    Changed the order of the sex scenes to blowjob -> reverse cowgirl -> doggy and reworked some of the dialogues to match up with the new order.
    Added hair model to the player.
    Wind effects.
    Options to disable the dialogue typewriter effect.
    Read the full changelog.

Download

Image


Sat Dec 16, 2017 6:35 pm
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Rank 9
Rank 9

Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey everyone!

Here you can download this month’s backer release. Even though we didn’t have a full month to work, because of the holidays, we managed to rework a lot of things and set up a lot of new systems that will help with the development of the game.

Changelog Summary:

    One new sex scene, that includes 7 animations and transitions for each character.
    Top-down map, that displays the whole isalnd, so you can navigate easier.
    New terrain textures to make it look more realistic.
    New genital models for the characters that can be animated directly in the game engine (opening/closing etc).
    New player model and textures + genitals with animations for bending.
    80+ face expressions for the female characters were added that will be used in the next release.
    Added controls for the glutes and thighs/legs, so we can spread them during some of the NSFW scenes.
    Improved bow aim and made the shooting quest a bit easier.
    The grass spawn distance was increased.
    See the full changelog here.


Download

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Fri Jan 12, 2018 10:00 pm
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Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey everyone!

Here you can download the v1.6.0 build for free now. We reworked a lot of things that were slowing down the development and we added one new sex scene with 14 animations and tranistions.

Changelog Summary

-One new sex scene, that includes 7 animations and transitions for each character.
-Top-down map, that displays the whole island, so you can navigate easier.
-New terrain textures to make it look more realistic.
-New genital models for the characters that can be animated directly in the game engine (opening/closing etc).
-New player model and textures + genitals with animations for bending.
-80+ face expressions for the female characters were added that will be used in the next release.
-Added controls for the glutes and thighs/legs, so we can spread them during some of the NSFW scenes.
-Improved the bow aim and made the shooting quest a bit easier.
-The grass spawn distance was increased.
-See the full changelog here.

Download

Image


Tue Jan 23, 2018 6:51 pm
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Rank 9
Rank 9

Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey guys,

Here you can get the newest build of Viking’s Daughter.

We have been working on the animals AI and we made a system that will help us to quickly add other animals and NPCs. When you start the game, if you try to load an old save, it will ask you if you want to play the hunting quest. We recommend selecting “Yes”, if you’ve reached the end of build v1.6.0, because the hunting quest is in the middle of v1.5.0 and v1.6.0.

Using that base, we’re going to work on aggressive animals for the next build, which will allows us to work on very interesting mechanics.

Download

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Fri Feb 09, 2018 9:44 pm
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Rank 9
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Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hey guys,

You can follow this link to download the v.1.7.0 Public Build.

If you have seen the post above, you know that we were mainly working on the AI, so here is what’s supported:
The animals have different states - idle, patrol, rest, flee, death, hit and player detection. It took us a lot of time to make this, but we are happy with the results, because it supports an unlimited amount of animations and it’s easy to add more states and fix errors.

Here you can see a little preview (for some reason Gfycat lowers the quality)

Image

Download


Wed Feb 21, 2018 7:14 pm
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Rank 9
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Joined: Thu Jul 13, 2017 2:46 pm
Posts: 48
Hello guys,

This is the first beta build that we have, so if you see any bugs, please make sure to report them. You can get it from here.

Image

Work in Progress for v1.8.0 Backer Build

-Blood effect when the wolf is hit

Full Changelog

    Dalla - new character.
    -New female idle animation - only Dalla has it at this point.
    -Added clothes, hair and genitals.
    -Optimization of Dalla’s clothes and hair for better performance.
    -Building Elf Home, which is the place where you will meet Dalla.
    -Added new models inside Elf Home.
    -Added camera effects and improved the lighting.
    -Added introduction dialogues for Dalla, which respawn the player.
    -Added wolf, which has 80+ animations.
    -The wolf has multiple states - combat, angry, chase, hide, idle, hit, death, respawn.
    -The combat state includes 3 combat animations - run attack and 2 normal attacks, that are played randomly.
    -The wolf can attack you from a close distance, if for some reason it cannot reach you, for example if you are on top of a rock or very close to a tree (to avoid clipping), the wolf will run away, but you will still be in combat, because you are in it’s zone. It will wait for a couple of seconds and try to reach you again, during this time it won’t regenerate it’s health. In case the wolf can reach you, it will chase you and continue with the attacks.
    -The wolf can switch to another running animation while in combat, in case you are very far away from it.
    -The wolf has a 30% chance for a combo attack.
    -The wolf has a 25% chance to deal crit damage which is almost double the amount of it’s normal damage.
    -The wolf has a 85% chance to attack you instantly when it reaches you. If you’re lucky then it will try to play a normal attack animation, which could be easily missed if you move backwards. The run attack is much harder to miss.
    -The wolf will return to it’s initial position if it’s too far away from it and regenerate it’s health.
    -The minimum damage is 12, the max is 17. The minimum crit damage is 20 and the max is 30. The player’s health starts at 100.
    -The wolf automatically chases you, if you leave it’s attack distance, which is 4 meters.
    -The wolf rotates to face the player when in combat, we will replace this with a turn animation in the future.
    -The wolf will return to it’s initial position if it’s target is dead and there aren’t any targets nearby.
    -Added blood effects when the player gets hit.
    -Added player’s health counter.
    -Added health bar UI.
    -Added health regeneration. The health will only regenerate when you are not in combat. It currently regenerates 2% of your health every 2.5 seconds.
    -Added flowers, more vegetation and added snow textures to the tree on top of the mountain.
    -The animals automatically switch to their state, when they feel in danger - aggressive animals like the wolves will chase the player and attack while coward animals like the deer will flee.
    -The player finds the closest respawn point, it’s currently only one, but in the future when we have a bigger terrain, we will add multiple respawn locations.
    -Reworked the whole navigation system, now we are using something faster and more accurate than the Unity’s default tools. It is also more flexible and allows us to bake the terrains for navigation in case we are loading them at run time.
    -Added a feature that restricts the area where the AI could walk. The wild animals won’t be able to chase the player inside a village or get near the ocean. In the future, -if we have animals in the ocean they also won’t be able to follow the player to the beach / forest.
    -Game optimization, which includes replacing some of the tree models with a faster and better looking models, disabling the animals that could not be seen on screen at the moment.
    -Increased the vegetation’s LOD distance, you will get better performance, but the trees quality will be lower from a big distance (it’s usually not noticeable).
    -We also made it possible to save the game in every single scene, so you could be in Elf Home and save the game then after you load it, you should be able to continue with all of your quests.
    -Fixed a bug where the wolf was able to push the player while attacking, which could result in being able to fall from the map.
    -Fixed Hilde’s hair so it’s no longer transparent if it’s viewed from her right side.
    -Fixed a bug where the map was not rendered on top of the health bar.
    -Modified the scripts for loading the saves to make the code more clean and easier to work with.
    -We also spent a good amount of time working on our website - https://flyrenders.com/
    -There are a few things on the website that need to be fixed like the gallery.


Wed Mar 14, 2018 9:09 pm
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