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TurboSquid https://xmoonproductions.org/viewtopic.php?f=22&t=815 |
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Author: | tomahawk308 [ Sat Apr 18, 2015 3:14 pm ] |
Post subject: | Re: TurboSquid |
i agree |
Author: | tomahawk308 [ Fri May 27, 2016 10:19 pm ] |
Post subject: | Re: TurboSquid |
new cool models in turbosquid released http://www.turbosquid.com/3d-models/fem ... ax/1034417 http://www.turbosquid.com/3d-models/3d- ... er/1031151 |
Author: | Lindres [ Tue Nov 06, 2018 2:31 pm ] |
Post subject: | Re: TurboSquid |
OMGGGGGGGG PLZ I DIDNT KNOW, CAN WE SOMEHOW PLEASE GET THIS HAIR FOR SAIKO IN GAME!!111111 ALSKDJLKASJDKL It looks gorgeous. |
Author: | Magus99 [ Wed Mar 20, 2019 11:18 am ] |
Post subject: | Re: TurboSquid |
wow.. a very good job.. i like the new Version tooo Haha... send me please Monica as Blonde Business Woman with normal breasts. she is my favo woman on Turbosquid... this woman in free Sex .... omg.. a dream wait for more! |
Author: | Magus99 [ Wed Mar 20, 2019 11:42 am ] |
Post subject: | Re: TurboSquid |
i see you have nude texture for Peter and Bob in this program How i can make this boys nude? only in the .obj-file? with Hex-edit? can i buy a version with a normal 'Monica' hahahah... realy... every woman is bee happy if the boy have so a 'hard' penis.. amazing |
Author: | IIT0NE [ Thu Mar 21, 2019 3:05 pm ] |
Post subject: | Re: TurboSquid |
This one's awesome. That price though https://www.turbosquid.com/3d-models/female-rigged-3d-model/1041167 |
Author: | Magus99 [ Sun Apr 14, 2019 7:32 am ] |
Post subject: | Re: TurboSquid |
have buyed https://www.turbosquid.com/3d-models/obj-woman-clothes/1114789 but no chance without Maya to bring this figure in this game. |
Author: | pedrolugan [ Tue Apr 16, 2019 2:05 am ] |
Post subject: | Re: TurboSquid |
How hard is to import the models into the game? From a 1st year programming experience . Well personally i have never dealt with .obj. and i really doubt it is just copy and replace the .obj found in another folder. |
Author: | Eskarn [ Tue Apr 16, 2019 6:04 am ] |
Post subject: | Re: TurboSquid |
non player/npc models pretty easy Player/npc models you need to do some work Player models align the model up with the existing one and bind the new mesh to the skeleton Npc model much more work You need to make sure the model is correct with internals and textures then you need to bind it to the tutorial skeleton and manually adjust the skin weights so everything bends correctly then make a skin collider(low poly mesh) and make sure all the things align up after all thats done you need to make the face morphs so they can have expressions and talk |
Author: | Magus99 [ Wed Apr 17, 2019 6:45 am ] |
Post subject: | Re: TurboSquid |
Hi Escarn Code: Player models align the model up with the existing one and bind the new mesh to the skeleton That's realy all? I need Maya or? or do you know a other way to bind the new model to skeleton? thanks for your super good mods! Every body can learn many from your work. Me too ! |
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