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Offbeatr project
https://xmoonproductions.org/viewtopic.php?f=23&t=321
Page 19 of 29

Author:  juddre [ Mon Oct 07, 2013 8:38 pm ]
Post subject:  Re: Offbeatr project

xpadmin wrote:
Update is added to offbeatr. It shows what we are doing regarding the improved responses of the girls.

It has two movies!

Some examples of the scripting that is used can be found here.


Great work! I was blown away by the movies... ;)

Well, that one update added about 10 percentage points to the funding level so far. I hope you are already thinking about the next one.

EDIT: Why not do one about your plans for modding? You could show off at least parts of the scripts (not everyone who visits Offbeatr is looking at these forums), that user-created pillory model, and describe your plans with regard to modding on a bit more detailed level than the 25K stretch goal currently does. You are probably going to be fully funded soon, which might also generate some additional pledges by itself - not sure how the psychology works there, but anyway... once the pledges slow down again, a modding-related update would encourage people to pledge towards the modding stretch goal.

Author:  KotLPL [ Mon Oct 07, 2013 9:41 pm ]
Post subject:  Re: Offbeatr project

The update does appear to have boosted the pledges. :)
I won't pretend to know how best to allocate time on the project, and I'm not accusing anyone else of doing so, but it dose seem to have helped.
Either way I'm here for the long haul. :D My wife is very take with the game as well. 8-)

Author:  aterrizando [ Mon Oct 07, 2013 9:56 pm ]
Post subject:  Re: Offbeatr project

As juddre says, funded projects usually attracts more funding, but, also, some backers leave the project when they believe it's safe.

Is there an option to change the pledge without cancelling it before?

Author:  xpadmin [ Tue Oct 08, 2013 8:57 am ]
Post subject:  Re: Offbeatr project

I will post an extra update about the modding. Thanks guys & gals for thinking with us (its also new for us).
:)

Author:  irrek [ Tue Oct 08, 2013 3:46 pm ]
Post subject:  Re: Offbeatr project

I pledged 20$. I love this project, i played this 'game' earlier and i want to help you guys in some way. I wish i could pledge more but now PS4 and new TV are my top priority. Maybe i will help you more in future. ;)

Author:  xpadmin [ Tue Oct 08, 2013 3:55 pm ]
Post subject:  Re: Offbeatr project

@irrek

Super, thank you very much!

Author:  tomten [ Tue Oct 08, 2013 7:56 pm ]
Post subject:  Re: Offbeatr project

thinking of pledging 120$, but want to know when we start getting access to XSP? :3
and when the next big update is due?

Author:  xpadmin [ Wed Oct 09, 2013 3:51 pm ]
Post subject:  Re: Offbeatr project

@tomten

We have gotten a lot of feedback in the forum on the current version. To implement these features we needed to rebuild a lot of code.

Currently we are back on track and we will release version 2.2 at the beginning of 2014.

It will contain among others:
- Improved emotions
- First person body
- Oculus Rift support
- Improved penisses
- Modding capabilities
- Custom keys
- Custom fluids
- etc.

We are also building the next "tentacle Dreams" story, but first we will release version 2.2.

When the offbeatr project ends pledger's will get access to the current version.
I am not sure how fast we will get the funding and the data from offbeatr when the project ends.
So we are also dependent on them for that.

Author:  Glepnis [ Wed Oct 09, 2013 6:09 pm ]
Post subject:  Re: Offbeatr project

xpadmin wrote:
When the offbeatr project ends pledger's will get access to the current version.


When the offbeatr project ends pledger's will get access to the current version.

When the offbeatr project ends pledger's will get access to the current version.

When the offbeatr project ends pledger's will get access to the current version.

When the offbeatr project ends pledger's will get access to the current version.

Wow. Had no idea!

Author:  xpadmin [ Wed Oct 09, 2013 7:41 pm ]
Post subject:  Re: Offbeatr project

@Glepnis

Yes its pretty logical, I guess. But I thought it could not hurt to state the obvious, just in case.

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