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Rank 4
Rank 4

Joined: Mon Apr 22, 2019 10:31 pm
Posts: 12
Location: New Zealand
Eskarn wrote:
just open up the file maker and paste this in then press the "Run active project button" little green arrow
and it should unpack the bin file into its own folder

Code:
#define RUNTIME  "../"
#define PACKPATH "pack/pack_dungeon/"
Pack pack1
{
  unpack = true;
  file    = "[RUNTIME]pack/pack_tentacle_dreams.bin";
  outpath = "[RUNTIME]pack/";
}


Awesome, It was me being a noob. I was clicking start in the green tab instead of the green arrow. Thanks alot. :D :D


Sun May 19, 2019 10:15 am
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Rank 4
Rank 4

Joined: Mon Apr 22, 2019 10:31 pm
Posts: 12
Location: New Zealand
Eskarn wrote:
just open up the file maker and paste this in then press the "Run active project button" little green arrow
and it should unpack the bin file into its own folder

Code:
#define RUNTIME  "../"
#define PACKPATH "pack/pack_dungeon/"
Pack pack1
{
  unpack = true;
  file    = "[RUNTIME]pack/pack_tentacle_dreams.bin";
  outpath = "[RUNTIME]pack/";
}



Do you know or have a list of mods for part 2? I can seem to find any so far, so I thought i would ask the man that seems to know. :D


Wed Jun 12, 2019 7:37 am
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