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 [Clothes]Lace Lingerie Set 
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Yeah...uhm... i am not really sure it will work as intended with monica wearing it :D There is certainly a reason (or two) she would not feel really good in it :D But yeah, i would really like to see something like this.

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Keep in mind that i am not native English speaker please :)


Sun Jun 21, 2015 4:01 pm
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Hello,
This my 1st attempt to install a mod. I have unzipped both Monica and Saiko plugins and added them to the XSP 3 plugin folder and it works but then I have a question: What is the use of the pack compatible zip and where should I place it?
Thanks


Thu Jul 02, 2015 4:56 pm
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BlackTie wrote:
Hello,
What is the use of the pack compatible zip and where should I place it?
Thanks


be ready to cry :p

First : I'm sorry, I'll be quick because I have many things to finish. search the forum, some answers are here, if you fail, I 'll try to help better.

For pack use (can be the original game), you have to :
- Unpack a pack using filemaker.
- replace Or add an existing cloth somewhere in the .dat(s) file(s).

for searching where to put things, I recommand using notepad++
open the root of unpacked pack folder in your explorer, search for *.dat
Select ALL files, drop them in an opened notepad++, (wait 20sec to load everything)
now you can use notepad++ to "search in all opened documents", try "cloth_item", "cloth_elem" and "cloth_tex"
those are the must be changed / added values
cloth_item[xx] is where you state what file is used as cloth -> the .obj file
cloth_elem[+] is what state file is used depending on some game parameters (standing, kneeling) -> use the .dat file here
cloth_tex[xx is the line for the object texture, cloth_tex[0] = "#" means "use default texture", anything else specify which specifical texture to use.
file path always start at pack root ... so they should look like "/scenes/textures/cloth/lmr_croptop_01_01_png.dds"

the folder I use in the zip is where you should unzip them (after the first folder (in the zip))
after seeing your first unpacked file, you should understand the folder hierarchy.

ps : [xx] in cloth[xx] is an index. first index start at 0, all items MUST be incremented by ONE.
no "holes" in number.
- if you want to replace monica dress, replace cloth_item[0], cloth_tex[0] ... 0 should be the dress...
- if you want to add her my custom bra, you have to add an item.
monica should have only 2 cloth, dress and panties. so cloth[0] cloth[1], you have to add a cloth_item[2] everywhere...

now you're lost :D
I'll come back with a working example later today or tomorrow.


Thu Jul 02, 2015 6:22 pm
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Joined: Tue Jun 23, 2015 12:31 pm
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Thanks for the reply.
No cry, don't worry. Your explanations are quite detailed indeed.
I had already read things about Filemaker on the forum. I will look at the structure and folders hierarchy to better understand.
In fact my question was more on the logic than on how to do it.
Do I understand correctly if I say that the "plugin" zip is to be used in the Fast sex environment and the "pack" zip is to be used in the context of the normal story?


Fri Jul 03, 2015 7:30 am
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that's right !

plugins should work with all "fast sex" packs, but currently it doesn't. It works only in fast sex vanilla dungeon (for what I tested).

so, I made the "packs compatibles" which not use "/plugin" as root folder but "/scene" and those ones can work in any pack, but you have to tweak the pack files to make them work


Fri Jul 03, 2015 9:09 am
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laissemoirire wrote:
plugins should work with all "fast sex" packs, but currently it doesn't. It works only in fast sex vanilla dungeon (for what I tested).


viewtopic.php?f=27&t=3532&p=12941#p12913

Then the clothes show up in the list when I'm using a plugin folder compatible mod and work perfectly (for me anyway).


Sat Jul 04, 2015 9:12 am
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Can You explain how to Install this mod ?:D


Sun Jul 05, 2015 3:20 pm
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see blackTie post, 6 post above yours.


Sun Jul 05, 2015 5:28 pm
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updated for V3.5 (added pink set for Saiko, all in one plugin folder)
+ updated for multiple cloth layers


Mon Jul 20, 2015 11:57 am
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thanks :D


Mon Jul 20, 2015 1:30 pm
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