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plugin improvements
https://xmoonproductions.org/viewtopic.php?f=6&t=3945
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Author:  laissemoirire [ Mon Jul 13, 2015 3:58 pm ]
Post subject:  plugin improvements

First, thank you for adding separated submenus for cloth type. (and you were very quick)

But, in my opinion :
- "Top" should be renamed "Bra" or "top underwear"
- "Dress" should be renamed "Top" or maybe "Top/Dress" "Top or dress", something like that
- New "Bottom" or "Pants / Skirts" submenu should be created (with a new type value in plugin.ini)


sooner or later,
other cloth category will be requested. example list : hat, earings, shoes, accessories (ring/wristband...), collar...
(since I don't know how it's coded, I prefer not speculate on how to manage that)

please, all shader rendering variables should be accessible in plugin.ini file (instead of only in script code)
specular/diffuse/ambient powers, bumpmap, color (...)
And they should be defined per cloth variant/skin.
eg :
Code:
 
item[0]
  {
    object      = "#plugin/lmr kneesocks 01/lmr_kneesock_01Shape.obj";
    stand_state = "#plugin/lmr kneesocks 01/lmr_kneesock_01.dat";
   
    type        = 3;
   
    skin[0]
    {
        texture = "#plugin/lmr kneesocks 01/textures/lmr_kneesocks_01_02_png.dds";
        cloth_spec_shiny = 1.0;
        cloth_spec_power = 200.0;
        bump_map = "#plugin/lmr kneesocks 01/textures/lmr_kneesocks_01_bump_01.jpg";
        //other vars...
    }

    skin[1]
    {
         texture[1] = "#plugin/lmr kneesocks 01/textures/lmr_kneesocks_01_03_png.dds";
        cloth_spec_shiny = 0.5;
        cloth_spec_power = 50.0;
        bump_map = "#plugin/lmr kneesocks 01/textures/lmr_kneesocks_01_bump_02.jpg";
        //other vars...
     }
}


that's all for me. If others have (good & not crazy) ideas...

Author:  xpadmin [ Mon Jul 13, 2015 4:05 pm ]
Post subject:  Re: plugin improvements

You are correct. Those are definitely things that will improve the plugin.

Author:  laissemoirire [ Mon Jul 13, 2015 4:15 pm ]
Post subject:  Re: plugin improvements

xpadmin wrote:
You are correct. Those are definitely things that will improve the plugin.

I love when I see that !
You're the boss ! 8-)


ps : also, please, don't do things that take too long to code because you still have many things to do to achieve your goals.
Don't let us (me) disturb you too much if it's low priority and time consuming. ;)

Author:  laissemoirire [ Mon Jul 13, 2015 10:35 pm ]
Post subject:  Re: plugin improvements

wow, forgot something!

Hair mods should be "pluginable" too !

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