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3.5 lab to cave transition sequence.
https://xmoonproductions.org/viewtopic.php?f=8&t=3973
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Author:  playaguess [ Fri Jul 17, 2015 3:14 pm ]
Post subject:  3.5 lab to cave transition sequence.

i can't believe you actually programmed that sleep sequence to repeat until the game clock advanced from Monday night until Tuesday morning. i let the game run for about an hour before it occurred to me to go out to the city screen and advance the clock manually. i realize the characters probably needed a full night of sleep, but that was a bit of reality overkill. a couple of flashes of the sleep bubble and a message to the effect that you wake up after a full night's sleep would really have been more appropriate (imho).

Author:  Someguy01 [ Fri Jul 17, 2015 3:38 pm ]
Post subject:  Re: 3.5 lab to cave transition sequence.

Yeah, or just a big button on the screen that says SLEEP till you wake up that advances time. The exit to city screen to advance time is inelegant in gameplay.

Author:  laissemoirire [ Fri Jul 17, 2015 4:05 pm ]
Post subject:  Re: 3.5 lab to cave transition sequence.

hahaa

this "zzzz" bubbles part is the best thing of this story :D
(imho)

Author:  Roggvir [ Fri Jul 17, 2015 6:52 pm ]
Post subject:  Re: 3.5 lab to cave transition sequence.

In retrospect i really love the sleeping "puzzle".
I left the game running for at least 10 minutes until i got frustrated, thinking it must be a bug.
I didnt tried to go to the city screen, because i thought "well, i am sleeping, so i cant go anywhere, right?".
So i went to the forums where i read about it, then i was laughing about how dumb i was.
Be it intentional or not, it was really funny in the end. Brilliant :-D

Author:  DAVIDcorn [ Mon Aug 17, 2015 12:17 am ]
Post subject:  Re: 3.5 is not the best sex game. It is the only sex game.

Sorry about this, but am i the only one who thought this whole thing was a waiting game. I literally got bored. I mean when you finish the adolescent scene, the sleeping is so long you only need two sets of zzz... zzzz... s. Sorry but having you wait that long i literally downloaded the savepoint because i got so bored.

Author:  MSlvr [ Tue Aug 25, 2015 11:05 pm ]
Post subject:  Re: 3.5 lab to cave transition sequence.

I agree, it is a waiting game. While waiting for saiko to show up in the basement, before the whole "zzzzz" sequence, I waited about five minutes, got bored and cooked a meal then came back and I saw her enter the room as I was coming back. I believe there is more "playtime" spent waiting than actually playing. After playing the demo a while back, the time spent waiting was the only thing that prevented me from buying 2.0 version. I figured the issue was solved for 3.5 as I didn't see anything about it on the forums so I figured I'd buy it. This surprise tastes bitter.
Even though I love what's being done here, I do not think I'll be upgrading to 4.0 unless this issue is resolved as Story Mode is the most fun part for me.

Author:  skidrow [ Wed Aug 26, 2015 4:32 pm ]
Post subject:  Re: 3.5 lab to cave transition sequence.

You can jump time on the city map so dont get the problem, if you know at 20.00 it happens jump to that time.

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