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Thank you everyone for your comments / opinions, some of them I share, some I don't.

Let me summarize the state of my thinking:

- Is it impossible to talk about ethic concerning porn? certainly not. Several porn sites I know have this sort of "ethic" rules (e.g. PornBB one of my favorites)
- Does it matter or not because it is only virtual, game, pixels? Well this is the main (the only?) question. I still do think it matters. As an example, X Moon has forbidden child pornography. Some people would say why? It's only virtual.
- What I like in XStory, and it was very clearly explained by Malachai, is that the objective of the game is to get the girls consent. Ok, the means to achieve that can be seen as questionable but, at the end, they do consent. What made me react is that rape is perverting the original baseline of the game, which is what I like.
- I think that one day or another X Moon will have to set rules because sooner or later someone will come with torture, sex with animals and maybe other things that I cannot even imagine ...

Well that's all and let's play the game

Thanks


Wed Jun 24, 2015 9:32 am
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Location: france
ethic is a complex thing, especially in video games.

playing any fps, you kill people over and over, is it right to kill people ?
playing any MMO, you will slaughter countless bears, wolves or even whales.. those are protected species irl. so is it good to kill them in game?
playing simcity, you can burn a nuclear power plant, and wipe out an entire city. remember tchernobyl or fukushima.
I probably killed 100.000 turtles playing mario for the last 25years. I never imagined killing a turtle irl by jumping on it's shell, nor becoming a plumber.
in Spore game, you mix genes to create species, is it approved irl ?
slave based hgames are legions, is it right to enslave people?
lollicons is accepeted in japan, but pedophilia is strictly prohibited irl.

Any normal guy knows what is real and what is not. What is accepted to do to real things or people and what is not.
any other not knowing the difference show serious mental disorder, and they don't need videogames for becoming real dangerous psychopath


Wed Jun 24, 2015 12:16 pm
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@laissemoirire: OK that's right, you have a point here.
Maybe I am only too pessimistic in human behaviour.
I have made my own rules for long now. I will stick to them and "c'est bien comme ça".


Wed Jun 24, 2015 12:34 pm
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Something I have not said, but is important :
I understand that you may (and you girlfriend even more) feel uncomfortable with this particular mod, I'm a too.
It can shock, but it's harmless...

And when thinking "objectively", I see no reason to be "scandalized". I prefer to think of someone fapping on his virtual screen, than someone rapping a girl.
in fact no, I don't really want to think a bout it... :P


Wed Jun 24, 2015 12:59 pm
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BlackTie wrote:
@laissemoirire: OK that's right, you have a point here.
Maybe I am only too pessimistic in human behaviour.
I have made my own rules for long now. I will stick to them and "c'est bien comme ça".


so your are pessimistic in human behaviour and
you made your own rules for long now thats ok but dont impose on us your pessimistic in human behaviour and your rules


Wed Jun 24, 2015 6:20 pm
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@BlackTie You really ought to check the forum more there have been discussions about this well before now. People have asked about putting features that are what you might call "sick" into the game like goro or brutal violence and the consensus was if you want that sort of thing you'd have to make a mod. We are actually pretty mainstream here. But my point is there are lines the creators will not cross. Personally though I really don't care what people do in their own homes. Especially with virtual simulators. Despite what some folks say video games do not cause people to try the "Real Thing". People do things in games they would never do in real life because it's safe. The best FPS gamer would never join a real war because their are no Med-Kits in real life. Real life is messy dirty and dangerous. And sex simulations let us explore sexuality without shame or pain. Why do you think sex-dolls sell so well in Japan? Yes it's a little kinky but like I said it's safe.


Thu Jun 25, 2015 1:05 am
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@tomahawk308: Hey Man relax. No need to become aggressive, Nothing personal here.
Where did you read that I'm trying to impose anything on anyone?
I created this subject because I thought the question I wanted to address is a real one. I always used very moderate wording using expressions such as "I think", "I suggest", "I propose", "in my opinion" and I was always respectful with all interesting opinions of members of the community that participated in the discussion.
Moreover, if you read me carefully, you will see that I have agreed with some of the comments expressed that are very pertinent indeed.

@Gamesman: Thank you for your comment. I understand that it is a shared opinion in the community that virtual is virtual and does not serve as a bridge to reality. I respect this opinion and I want to thank everybody; the discussion was interesting and opened some new angles of reflection to me.


Thu Jun 25, 2015 8:53 am
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The ideal situation would be that the game contains enough variation, flexibility and customization, so that people can play it to their own wishes.
Flexibility in physics allows for a lot of options, and when character and story creation is easier, it will accommodate for a lot of different desires.
Some people then may play the game in a way other users might find undesirable.

In GTA e.g. you can become a mass murderer, but also a model citizen. GTA is simply not advertised as a FPMM (first person mass murder) game.
(RapeLay however left not much room for other gameplay than that)

---- (later added for completeness)

With regard to mods that focus on a specific fetish, my view is the same as that of watching t.v.: You don't have to watch it (not meant harshly).
We will not explicitly push the game in a specific extreme direction, but when a mod contains a clear description of its content (and follows the 1 forum rule), we most likely allow it on the forum.
I do agree that mods have to be better organized (the forum is a bit messy now), so that people clearly know what they are getting into.
After the release of version 3.1. we will spend more time organizing things.

So far we have censored a few scat images from a mod because we don't want to cause issues with country regulations.
We prefer it if extreme images are stored outside the forum and linked to it. This to avoid issues that could cause some kind of ban.


Thu Jun 25, 2015 8:57 am
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xpadmin wrote:
The ideal situation would be that the game contains enough variation, flexibility and customization, so that people can play it to their own wishes.
Flexibility in physics allows for a lot of options, and when character and story creation is easier, it will accommodate for a lot of different desires.
Some people then may play the game in a way other users might find undesirable.

I really like this idea


Thu Jun 25, 2015 8:59 am
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I'd just like to add that until a couple decades ago, when outside pressures forced a change, the women's romance novel industry (if that's the right word) was heavily laden with rape fantasy stories. The whole idea was, the man forced the woman, but she later decided that she would have consented if she only knew what kind of man he was, and it's magically no longer rape after the fact.

I don't think any of the huge number of women voraciously consuming such fiction actually wanted to be raped.

That just demonstrates that the whole topic is not black and white. Quite apart from the fantasy fulfillment aspects, you need to consider the fact that in all advanced societies, the availability of pornography is inversely correlated with rape prevalence (i.e. the more porn a society has, the less rape it has). Even if there are men who fantasize about rape, you want them living those fantasies out virtually, not in reality. A pressure vessel with no safety release is an explosion waiting to happen.

Also, there's no evidence for any link between socially unacceptable behavior depicted in art (movies, TV, games, etc.) and the incidence rate of that behavior in reality. In modern times, all such behavior is trending downward, so that barring abnormal spikes, each year is the safest year in the history of the human race (in developed nations). One prominent example is the inverse correlation between violent crime and the prevalence of violent video games. It really does look like games provide a release mechanism for tendencies that would (in some) result in anti-social behaviors.

The upshot is, if you see something dark and disturbing in a video game, you should be glad. That very probably means there will be less of that dark and disturbing thing in reality as a consequence.


Fri Jun 26, 2015 6:14 am
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