View unanswered posts | View active topics It is currently Thu Jul 19, 2018 1:30 pm



Reply to topic  [ 1 post ] 
 Looking at SFM submodels. 
Author Message
Rank 17
Rank 17
User avatar

Joined: Wed Apr 17, 2013 10:59 am
Posts: 509
Location: Cursed Pickle Jar
One of the modelers I follow on Tumblr, posted a preview a Yuna model that being worked on.

One of the previews showed off the submodels, which is evidently what SFM calls clothes.

I've noticed that the shorts on this Yuna model has 3 submodels. Present, absent, and ripped. I was wondering if XSP should have a similar system. Where clothes have sub models that can be triggered somehow. Such as a tank top that can be torn by holding down the R key with the mouse cursor over sweet spots and the tank top submodel gets swapped out with a torn tank top submodel that has the same state and position as the previous submodel until the physics kick in the next frame.

_________________
Please follow me on Tumblr and Twitter.
XStoryPlayer discussion over at DigitalEro forums.
How to make easy MOD installers.
HOW TO START MODDING


Thu Jan 28, 2016 7:00 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1 post ] 

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group.
Designed by X-Moon Productions.